Work experience on team projects like game mods, such as Firearms: Source. Able to give and receive constructive criticism.
3.5 GPA Cum Laude. Bachelor of Fine Arts from Art Institute of Atlanta, majoring in Game Art & Design.
Maya, Photoshop, Mudbox, ZBrush, Topogun, UV Layout, xNormal, nDo, Unreal 3/UDK, Source Engine.
High & low poly modeling, Texturing, Rigging, Animation, Level-of-Detail, Retopology, Level Design, UDK Material Editor.